I don't know if anyone follows this blog...
…unfortunately, I’ve taken a very long break from this project (hence the lack of updates).
I’m not happy with the way the rendering engine was unfolding, so I think a pretty major revamp is going to be in order; it’s hard to say how involved that will be, since it shouldn’t necessitate much or any reworking from the networking standpoint.
I’m actually hoping to simplify it so that it should no longer really know much at all about what the objects are it’s rendering — just where they are and where they should be moving.
We’ll see how it works out; the real problem is that I don’t know when I’m actually going to start working on this again.
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